BZFlag is a 3D, multiplayer, tank battle zone, capture the flag game that pits players against each other in a networked environment. It runs on Windows 95/98/NT/2000, Linux, MacOS 10.x, Irix, Solaris, and others. An OpenGL accelerator is highly recommended, but it is playable with 3D in software.
Scorched 3D is a modernization of the classic DOS game Scorched Earth ("The Mother Of All Games"). It incorporates a lively three dimensional landscape that includes animated jets, naval vessels, water, and even birds, in addition to detailed tanks and projectiles. Other enhancements include LAN and Internet play and music.
Globulation is an innovative high quality real-time strategy which minimizes micro-management by automatically assigning tasks to the units. The player has to choose the number of units they want for the different tasks, and the units will do their best to satisfy the requests. This allows the player to manage more units and to focus on the strategy.
"The Game" is a project designed to simplify the process of producing any high-quality cross-platform 2D or 3D graphical computer game. The hope is that any game can be produced simply by changing a few settings and pressing a "compile" button. The project has three "deliverables": a game engine library to abstract across the set of all possible computer games (applying object-oriented design methods to the general problem in such a way as to be usable in specific instances); a graphical interface for easy game design (an exercise in human interface design); and a gaming package with a lot of shiny games to play.
jIsoEngine is an isometric 2D engine for Java applications. It provides an SDK of methods and classes that let developers easily build a complete game. It is suited for simulation games, board games, and turn-based games. The project is bundled with Tourist Camping Tycoon, a game developed with the engine.