GCompris is an educational software suite with numerous activities for children aged 2 to 10. Some of the activities are game-orientated, but nonetheless still educational. These include computer discovery (keyboard, mouse, different mouse gestures), algebra (table memory, enumeration, double entry table, mirror image), science (the canal lock, the water cycle, the submarine, electric simulation), geography (place the country on the map), games (chess, memory, connect 4, oware, sudoku), reading practice, and others (learn to tell time, puzzles of famous paintings, vector drawing, cartoon making, etc.). It currently offers in excess of 100 activities, and more are being developed.
Quadra is an addictive puzzle game and competitive, action-packed multiplayer game all-in-one. It features incredibly smooth gameplay, recursive line clearing allowing blocks to combine in violent chain reactions, block shadow to help you drop blocks with precision 10 levels with colorful background images and matching sound effects, integrated CD music player, worldwide highscore table with recordings of your best performances, fully configurable multiplayer mode with team play, keep an eye on your opponents with the remote watch windows, chat window, powerful and flexible user interface TCP/IP support for internet or LAN multiplayer games and more.
ScummVM is an interpreter and emulator for several classic graphic point-and-click adventure games. Support is currently available for: Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1, and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system. The latter includes titles such as Monkey Island, Day of the Tentacle, Sam and Max, The Dig, and more.
Asymptopia Crossword Builder (Math/Text) is an application that runs in any modern Web browser, but does not require an Internet connection (if it is installed locally). The application was designed to allow teachers to quickly produce well-designed, challenging activities. The application features a configuration panel where the user can either enter their own word-hint pairs, or generate math-crossword problems via a single button. The math functionality generates word:hint pairs like: "four:7/x-3/8=11/8", where the hint corresponds to the problem, and the student would write the letters "four" in the corresponding boxes of the puzzle.
Escape is a tile-based puzzle game in the style of "Adventures of Lolo" or "Chip's Challenge." Unlike either of those games, Escape doesn't rely at all on reflexes--it's all about your brain. Although it comes with hundreds of levels, the game places an emphasis on the composition of new puzzles. Thus it has a built-in level editor and facilities for automatically sharing puzzles with other players.
"The Game" is a project designed to simplify the process of producing any high-quality cross-platform 2D or 3D graphical computer game. The hope is that any game can be produced simply by changing a few settings and pressing a "compile" button. The project has three "deliverables": a game engine library to abstract across the set of all possible computer games (applying object-oriented design methods to the general problem in such a way as to be usable in specific instances); a graphical interface for easy game design (an exercise in human interface design); and a gaming package with a lot of shiny games to play.